Publication List

City of Heroes web articles:

Lineage web articles:

Paragon City Sourcebook, for Eden Studios’ CoH RPG (Forthcoming), a licensed work based on the City of Heroes massively multiplayer online computer game.

A Game of Thrones RPG (Guardians of Order)
agotd20.jpg
A Game of Thrones RPG, 2005, line developer and contributing author for this 576 page adaptation of George R.R. Martin’s best-selling fantasy series.
     Awards: ENie Awards Best Graphic Design (2nd Place), Best Game (2nd Place), and Best d20 Product (2nd Place).
     RPG.net review.
     Enworld review by Teflon Billy
     Geek in the City review
     Amazon description and review.

White Wolf Writing

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Shadows of Mexico, 2006, contributing author for this book in the World of Darkness line for White Wolf Game Studios.

Requiem Chronicler’s Guide, 2006, contributing author for this book in the Vampire line for White Wolf Game Studios.

Shadow Games, 2003, contributing author for this book in the Orpheus game line for White Wolf Game Studio.
     RPG.net review of Shadow Games.

Tri-Stat & Anime Work (Guardians of Order)

Dreaming Cities, 2005, Additional writing/editing for this urban fantasy genre book.

Ex Machina: Tri-Stat Cyberpunk, August 2004, line developer for this genre treatment covering 4 distinct world bibles.

El-Hazard RPG & Resource Book, July 2001, primary author for this fan guide to the 7 episode Japanese anime series.

Hong Kong Action Theatre! 2nd edition, July 2001, assistant editor.

“No Need for Space Vampires” & “No Need for Dimensional Ladies,” December 2000, author of this two part game adventure scenario for the Tenchi RPG & Resource Book.

“So, We Have An…Obelisk?” November 2000, author of this two part introductory game adventure for BESM.

Big Eyes, Small Mouth 2nd Edition, August 2000, assistant editor.

The Authority RPG (Guardians of Order)

The Authority RPG & Resource Book, August 2004, line developer and contributing author for this 352 page adaptation of the critically acclaimed DC/WildStorm comic. Nominated for an Origins Award for Best Game.

Silver Age Sentinels Work (Guardians of Order)

Emergency Response II, October 2004, line developer for this Silver Age Sentinels game adventure.

Path of the Bold, May 2004, line developer and assistant editor for this superhero short story anthology. Won 2004 Origins Award for Best Fiction.

Reality Storm: When Worlds Collide, May 2004, line developer for this dual-system Silver Age Sentinels/Champions RPG game adventure (jointly published with Hero Games).

Roll Call 3: Country Matters, April 2004, line developer and contributing author for this Silver Age Sentinels supplement.

Emergency Response, January 2004, line developer for this Silver Age Sentinels game adventure.

Criminal Intent: The Villain’s Almanac, September 2003, line developer and contributing author for this SAS supplement.

From the Files of Matthews GenTech, September 2003, line developer for this Silver Age Sentinels horror guide. Nominated for the Bram Stoker Horror Award (Alternate Form).

Path of the Just, August 2003, line developer and assistant editor for this superhero short story anthology.

Roll Call 2: The Sidekicks Club, June 2003, line developer and contributing author for this Silver Age Sentinels supplement.

Silver Age Sentinels d20: Stingy Gamer Edition, June 2003, primary line developer and contributing author.

Shields of Justice: The Hero’s Almanac, May 2003, line developer and contributing author for this SAS supplement.

Roll Call, December 2002, line developer and contributing author for this Silver Age Sentinels supplement.

Silver Age Sentinels d20, July 2002, primary line developer and contributing author for this 336 page superhero game.

Silver Age Sentinels, June 2002, primary line developer and contributing author for this 336 page superhero game. Nominated for Origins Awards for Best Game, Best Graphic Presentation, and Best Short Fiction.

Misc Writing

“The World: Chechnya,” August/September 1996, Vol.3, No.4, Human Rights Tribune


Posted in on January 23, 2007 by Jesse
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Jesse Scoble

Jesse Scoble is a writer, story editor, and game designer in no particular order.

He has won awards, written a Western Horror script, worked on computer games & pen&paper games, contributed to more than 30 titles, and makes a mean mojito.

Currently he is a freelance writer in Montreal, QC.